We can be glad (or sad, if you hate Yubel) that Disciple of Nephthys and Fire King Island use “and if you do”, otherwise this deck wouldn’t be a thing. Summon multiple Terror Incarnates against full boards and swing into their Umastryx so you can attack with the Ultimate Nightmare. This is the same outcome as with the Safe Phoenix combo, which is still a very good board. You should only summon it in attack, if you intend to crash it. Summon Disciple of Nephthys > use skill if necessary > destroy Yubel and add Cerulean Sacred Phoenix of Nephthys > summon Yubel - Terror Incarnate > Yubel - Terror Incarnate destroys Disciple of Nephthys. Note: There currently are too few decklist for statistics so this will only cover this deck. Duel Links community day by day to provide quality guides and the latest news. You’re probably here because of this section. Join the Discord server (full access is not needed and is not granted by becoming a DLM Pro member). ; Visit our Patreon page and subscribe with your Discord name … This way you will be able to ritual summon Cerulean, if you survive until the next turn and have enough ritual fodder. Ultimate Nightmare is also a really good option to force your opponent to not resummon it, as this will lose them the game if they can’t get rid of your Yubel - The Ultimate Nightmare. Sacred Phoenix of Nephthys has a higher priority than Cerulean Sacred Phoenix of Nephthys, since you’ll stop them from setting up a board to OTK you as soon as they draw Treacherous Trap Hole or Enemy Controller, and to get rid of battle traps. When you use a Cerulean as tribute to summon Cerulean you can destroy 1 card on the field. Also keep in mind that the effect of Flip Flop Frog activates if you attack into it, which is not the case for Golem Sentry. This will still leave you with a normal summon left for extra protection, or aggression with Fire King Avatar Yaksha, which presents 4200 damage. That’s why you should avoid using Island unless you are prepared. Definitely the most underrated aspect of this deck is being able to destroy your own Yubel - Terror Incarnate to summon Yubel - The Ultimate Nightmare and go on the offense, and this card provides 2 ways to do that. However, I have gotten multiple very early KoGs with Yubel and am always looking for ways to up my game. Subterrors can’t OTK you turn 2 so when going first you should always destroy Sacred if you can, as this allows you to freely set up Yubel - Terror Incarnate next turn to wipe the board. Yubel - The Ultimate Nightmare is a great way to just eat it right up, if you can afford summoning it. Yubel’s weaknesses mean that it’s not a competitive deck. Yubel uses a number of Decks for a variety of purposes and by possessing different people. As summoning Rihan is usually a desperate play, due to all of its cons listed earlier, the best way to play around it is to get rid of it as quickly as possible. You should try to not give them any effects to chain Fate to in general. Play Fire King Island > use its effect to destroy your Yubel - Terror Incarnate on the field and add Fire King Avatar Yaksha > summon Yubel - The Ultimate Nightmare > summon Yaksha. Otherwise destroying the Fate is usually the better option. With it you can destroy a monster in your hand or on your field and add a “Fire King” monster to your hand, the only target being Fire King Avatar Yaksha. You usually can’t afford destroying it and letting your opponent summon Yubel - Terror Incarnate, when you don’t already have the tools to deal with it. I play same kind of deck and always have worms and important cards in last five card. If they don’t have a second monster on the field you can also just attack directly with Fire King Avatar Yaksha. Kill them fast. Since Spellbook of Fate is only once per turn, presenting multiple threats is the best way to deal with it. If you suicide with Yaksha into Neos, that won’t happen, because then it’s on your turn and Yaksha will have priority. Against backrow reliant decks you shouldn’t do this, if you only play 1 Phoenix, as it’ll be useless, if destroyed by battle. If a face-up "Fire King" monster you control is destroyed by a card effect (except during the Damage Step): You can Special Summon this card from your hand. If all 3 coins land on heads your opponent will draw a card and because of that Yubel - Terror Incarnate’s destruction won’t be the last thing to happen, making it miss the timing (detailed explanation in “Missing the Timing”). These cover pretty much every offensive combo and truly show what this deck is capable of. Some of your losses will be from bricks, but that’s something you’ll just have to live with. The puzzles will begin with the most common situations and will get more and more complicated. Since Sacred Phoenix of Nephthys is going to destroy your own Spell/Traps too, you can’t really run common Battle Traps like Wall of Disruption or even cards like Paleozoic Canadia because you run the risk of wasting them; Sphere Kuriboh is great in this deck because it’s a Hand Trap, your opponent can’t do anything about it Hey, Trunade! Other variants are playable, since many decks already struggle with just Yubel, but are just memes. This makes a monster untargetable and indestructible by card effects until the end phase, but makes it lose 600 ATK (which Yubel doesn’t care about). The budget version of Sphere Kuriboh. In your next standby phase Phoenix will return and destroy Island, which will destroy the Yubel - Terror Incarnate and Phoenix, summoning Yubel - The Ultimate Nightmare. This is because of a couple of things: Rihan is quite costly to summon, it banishes one of its owner’s cards as a cost, it can only activate its effect during their turn and since its effect is not a quick effect like Enishi’s it can’t miss-time Yubel - Terror Incarnate. Yaksha’s effect is not mandatory, so you don’t have to activate it, but you can use it to send Sacred Phoenix of Nephthys or High Garunix to the Graveyard and destroy all Spell/Trap cards or monster cards respectively it’s revived by its own effect on your next turn. Yubel - The Ultimate Nightmare can attack and destroy their monster, letting Yaksha go face. So if Yaksha is to the right of Yubel - Terror Incarnate its effect will get pushed to Chain Link 2. That means it can not only destroy Yubels, but also Fire King Island. The good thing is that its effect is only once per turn, it can’t miss-time Yubel - Terror Incarnate and its owner has to destroy one card as well. 1 Anime 1.1 Marcel 1.2 Jesse 1.3 Fiend/Plant 2 Video games 2.1 World Championship 2008 2.2 Stardust Accelerator 2.3 Tag Force 3 2.4 Duel Terminal 3 Notes While controlling Marcel, Yubel initially uses an Exodia Deck in her Duel against Adrian, based on quickly adding cards to … Land to swarm the board enough to summon most, if not all, of the Ignister boss monsters through every Extra Deck summoning method in existence. Sadly, it will make Yubel - Terror Incarnate miss the timing if you tribute it, but can still provide some crazy OTKs. Compared to Legendary Six Samurai - Enishi and Six Style - Dual Wield, Rihan is really not all that troublesome, if you run 6 or 7 Yubels and can get rid of it quickly. If they activate it early you can also just summon another Yubel - Terror Incarnate and after that you don’t have to worry about TTH again. Why I cant duel with my friend? Be careful about Treacherous Trap Hole, as it can easily shut this down. Play Fire King Island > use its effect to destroy Yubel and add a Fire King Avatar Yaksha > summon Yubel - Terror Incarnate > summon Yaksha > crash Yaksha into Legendary Six Samurai - Enishi > use Yaksha’s effect to destroy Island > Island will destroy both Terror Incarnates > summon 2 Yubel - The Ultimate Nightmare > use them to attack Enishi and Legendary Six Samurai - Kizan to deal 4000 damage. Number Hunter: Kite Tenjo Event is now available for everyone to participate into, and we take a look at the best Deck to farm Kite, who is the main attraction of this activity.Member of the ZEXAL World that was also (kind of) recently added into the game, he is accompanied with his Photon and Galaxy friends, who proved to be a considerable threat, … Like Disciple of Nephthys, it is only once per turn. This gets countered by Treacherous Trap Hole and flip-downs. Yubel only has a few single-turn combos, most of the plays you’ll make can only be done after setting them up the turn before and usually require a Yubel - Terror Incarnate already on the field. Enishi’s effect is once per turn, so overloading your board with targets can deal with it. It will prevent the Yubel - Terror Incarnate destruction, but will still summon Yubel - The Ultimate Nightmare, which you absolutely have to put into defense. Even if Yaksha stays alive it will make Yubel miss the timing when destroying Yaksha and Phoenix (explanation in “Missing the Timing”). Its second effect, of dealing damage to our LP of half the ATK of a monster that got destroyed by a machine, is useless against Yubels, but can be a problem for Cerulean Sacred Phoenix of Nephthys. Read more. Duel Links community day by day to provide quality guides and the latest news. This card has its up- and downsides, but provides the main form of skill expression in this deck, since it enables the most combos. Try to bait out the Quariongandrax banish with. Yu-Gi-Oh! This page contains the rating and basic information for the card Yubel - The Ultimate Nightmare in Yugioh: Duel Links. Since it banishes it is a great counter to Cerulean Sacred Phoenix of Nephthys and if you only play one Yubel - The Ultimate Nightmare, you won’t be able to summon it again. Jaden/Yubel is a Legendary Duelist in Yu-Gi-Oh! Rise of Yubel - Soul Polymerization is an event in Yu-Gi-Oh! TTH is even used in decks with other traps, but the good thing about that is that you’re safe from it, if the enemy has a trap in the graveyard. This Skill makes the deck a lot more consistent, making it easier to start your main combo. By far the best way to counter Yubel is to not let Yubel - Terror Incarnate be summoned. You also Special Summon Barong if you want an archetype-wide search effect. Keep in mind that unlike the other Darklord cards, Darklord Desire can’t copy spells/traps in the graveyard. Summon Phoenix to get rid of traps and stop them from setting up. The second reason this effect is so powerful is because it triggers the effects of your Fire Kings. The enemy always has 4000 LP. You should generally try to summon as many targets for Umastryx as you can to ensure a field wipe, specifically Terror Incarnates and Cerulean, both of which Subterrors absolutely have to banish before they would wipe their field. Play Disciple of Nephthys > use its effect to destroy Yubel and add a Cerulean Sacred Phoenix of Nephthys > don’t summon Yubel - Terror Incarnate > activate Rebirth of Nephthys > use a Cerulean to summon Cerulean > destroy the Drowning Mirror Force > use Cerulean’s effect to destroy the Disciple and the Desperado Barrel Dragon > put Fire King Avatar Yaksha into attack > attack directly with Yaksha and Cerulean to deal 4800 damage. Duel Links Breaking News. Apart from making your opponent rage quit, it’s also useful in case you brick, to block an attack and live for another turn and sometimes to protect Yubel - Terror Incarnate, Yubel - The Ultimate Nightmare, Disciple of Nephthys, Fire King Avatar Yaksha or Sacred Phoenix of Nephthys from an attack. Duel Links. During the next Standby Phase after this card was destroyed by a card effect and sent to the Graveyard: Add 1 "Fire King" card from your Deck to your hand, except "Fire King Avatar Barong". That won’t be the case if you wait for its effect to activate and then chain your removal to that. This way it will still act as a wall, as attacking monsters won’t get destroyed, which would trigger Stardust’s effect to negate and destroy it. Effect negations and flip-downs are the best counters, because they don’t usually require a cost and don’t destroy Disciple, which would add a Rebirth of Nephthys. Kill them before they do. If they can summon Revendread Slayer or Revendread Executor with Revendread Origin and Vendread Revenants effect it’s pretty much over. A simple way of playing around TTH with a Yubel - Terror Incarnate on the field would be by playing Yaksha with another Yubel in hand. You don’t want to activate the removal as soon as Island is played, because if they have another one they will still be able to use that. However, there’s still another way for it to miss-time Yubel - Terror Incarnate. That means, if Brave Neos attacks, destroys Yaksha and activates its optional effect to add a Neos Fusion from the deck to the hand, Yaksha’s effect will get pushed to Chain Link 2 and if you destroy Yubel with it, it will miss the timing. In rare cases they might get Enishi + Shi En + Fuma and swing into a set Yaksha with Fuma, flipping it up, then return it to the hand with Enishi for an OTK. If you have any further questions that’s the place to ask. Activate Rebirth of Nephthys > use Cerulean Sacred Phoenix of Nephthys to summon Cerulean Sacred Phoenix of Nephthys > destroy a card on the field, Play Disciple of Nephthys > activate its effect to destroy any card in your hand and add a Cerulean Sacred Phoenix of Nephthys > activate Rebirth of Nephthys > use Cerulean to summon Cerulean > destroy a card on the field > (use Cerulean to destroy Disciple and an enemy monster). “It’s just summoning Cerulean why is this a combo”, Activate Rebirth of Nephthys > use ritual fodder in your hand or on the field to summon Cerulean Sacred Phoenix of Nephthys. Blue-Eyes Ultimate Dragon, attack! Stygokraken, while not dangerous on its own, can provide another out to Yubel when paired with Paleozoic Canadia or any other card that can flip Yubel face down. This is the one card that prevents Treacherous Trap Hole from being amazing in this matchup, as it banishes a spell/trap on summon. Duel Links method of obtaining Yubel - The Ultimate Nightmare, rarity, basic information of cards. Their backrows aren’t usually something you have to play around, as they can’t run Treacherous Trap Hole, and if a Paleozoic Canadia flips your Yubels down they can’t destroy it with Desperado or BM-4 Blast Spider. Yubel is probably the deck with the most unexpected OTKs and nothing helps with understanding the deck like solving some lethal puzzles. But if it was summoned by Island or Yaksha onto an empty board, it will be in the middle and a Yaksha would be summoned to the right of it. The Duel Links Meta website is currently supported by advertisements. Cerulean Sacred Phoenix of Nephthys is a double-edged sword in this matchup, as it can be used to bait out a negate and is pretty good as a 3000 atk beater on the field, but gives your opponent 3000 LP when they negate its effect, which allows them to constantly recycle their spell/trap cards and survive a negated Ultimate Nightmare. Whereas second effect is used to get Sacred Phoenix of Nephthys or High Garunix on the field right away. Play Fire King Island > destroy Yubel - Terror Incarnate and add a Fire King Avatar Yaksha > summon Yubel - The Ultimate Nightmare > activate Rebirth of Nephthys > use Ultimate Nightmare on the field to summon Cerulean Sacred Phoenix of Nephthys > summon Yaksha > attack directly with Cerulean and Yaksha to deal 4800 damage. The best way to deal with TTH is by a Ritual Destruction, as your opponent won’t be able to respond to it. Always remember how to push Yaksha to Chain Link 2, with your deck there might be other ways than just Elemental HERO Brave Neos like destroying the Yaksha and a card of yours, that also activates an effect on destruction, simultaneously. This makes the Yubels unable to activate their effects. The only out is summoning Yubel - Terror Incarnate and doing a Cerulean Destruction in the same turn, to get rid of the Origin protection (if they only have 1). Most commonly this will be Legendary Six Samurai - Shi En and they will protect it by banishing Secret Six Samurai - Fuma, meaning when they summon their easy out to Ultimate Nightmare next turn, Legendary Six Samurai - Enishi, it won’t have 2 Six Samurai in the grave to banish, letting you win the turn after that most of the time. Usually you want to summon the Yubels from the graveyard if you can, but if you already have another Yubel in your hand you should summon it from the deck, so you reduce the chances of drawing more. I only summon second form four times in last ten time. It's king of games material if you are a good player and add phoenix. Always remember what they added to their hand. Always prioritize resummoning Yubel - Terror Incarnate as soon as they somehow deal with it in order to constantly clear your and their board. This will also give you extra protection with Yubel - The Ultimate Nightmare, which you can also attack with next turn. Instead you should go for the monster in that case, or just save the destruction. This is only once per turn and only on the enemy’s turn, so it’s not a big threat, but still has to be dealt with. Yubel Nephthys: deck recipe. This card can be very problematic, if combined with Paleozoic Canadia to flip down and destroy your Yubels. This deck purely relies on techs and synchro monsters to defeat Yubel. Yubel - Terror Incarnate and Fire King Avatar Yaksha on the field with Yubel in the hand offers 5 layers of defense, unless they make Terror Incarnate miss the timing or deal with Yaksha without it being able to summon another Terror Incarnate. Check that you now have the "DLM Pro" role in the Discord server. So you can simply flip it down and then use your removal on it. Keep in mind that Enishi can return itself or another monster they control to the hand to enable Dual Wield. This was the main combo before Disciple of Nephthys and Cerulean Sacred Phoenix of Nephthys, but is almost never used nowadays. The second way to make Yubel - Terror Incarnate miss the timing is a lot more uncommon and can occur with single cards. By now I’m probably at more than 5000 games played with Yubel and I know I can still improve. The easiest way to deal with a set Yaksha is to destroy it with Armades, Keeper of Boundaries or similar monsters, that make Yaksha unable to activate its effect (if a card negates, it also has to negate Yaksha in the graveyard, not only on the field). During your End Phase: Destroy all other monsters on the field. When an opponent's monster declares an attack: You can send this card from your hand to the Graveyard; change the attacking monster to Defense Position. Unless you have a second Yubel, in which case you should destroy it, because you can summon another one next turn any way. With My Name is Yubel, Yubel can be any of the Yubel forms. Play Fire King Island > use its effect to destroy Yubel and add a Fire King Avatar Yaksha > summon Yubel - Terror Incarnate > summon Disciple of Nephthys > use its effect to destroy Yaksha and add a Cerulean Sacred Phoenix of Nephthys > use Yaksha’s effect to destroy the Island > Island will destroy both Terror Incarnates and the Disciple > summon 2 Yubel - The Ultimate Nightmare > activate Rebirth > use a Cerulean to summon the other Cerulean > destroy Dimensional Prison > use Cerulean’s effect to destroy itself and the Desperado Barrel Dragon > use both Ultimate Nightmares to attack the Elemental HERO Brave Neos and the Twin-Barrel Dragon to deal 4300 damage. Decks Fun/Casual Decks . Is this an A.I bug or was there an intended effect going on? Daily Cash Duels, Weekly Tournaments, Monthly Championships, Top Player Discussions with Best Players in the game. Neutron Blast Attack!" Try to bait it with Phoenix, since Cerulean is usually more important. If Yubel - Terror Incarnate gets econ taken, its effect will always trigger in the end phase, no matter if it was taken during your or your opponent’s turn. Then during the opponent's End Phase, the revived High Avatar Garunix will be destroyed, preparing a monster wipe come your Standby Phase. This can permanently lock one of your monsters into face-down defense position, which is a big threat to Disciple of Nephthys and annoying for the Yubels. Dual Wield is their other option to miss-time Yubel - Terror Incarnate. As to be expected with my short playtime, I do not have many notable tournament placings besides the tag team tournament win with Lavamat and a 2nd place at a smaller tournament. Same as Lava Golem. Going second can be difficult, as most of them play Paleozoic Canadia and Floodgate Trap Hole, that can stop Disciple of Nephthys and Fire King Avatar Yaksha, and Fire King Island can be countered by their Double Cyclone. This card is the main way that Fortune Ladies will be dealing with Yubel and it really does its job quite well. Because most of the 20 cards are occupied by the core cards, there are usually only 1-3 spaces left for the tech cards, and these 2 are by far the most popular. Cerulean + Yaksha is 4800 damage, letting you OTK your opponent, but this only happens when your opponent underestimates the offensive capabilities of Yubel and just passes to wait for cards to deal with Yubel - Terror Incarnate. You can remove the ads and support us directly by becoming a DLM Pro member. This also counts another search card for Yubel with the Skill My Name is Yubel. Because of Cyberdark Edge you have to play very aggressively, since Yubel - Terror Incarnate doesn’t provide protection against it. When you do: Destroy all Spell and Trap Cards on the field. If you have Island, but no Yubel, you can use it after the combo to destroy the Disciple. Imagine your opponent finally manages to break through your defense and is about to OTK you, but you just pull out a Sphere to stop him and build a wall again next turn. Its effects are negated and it is destroyed during the End Phase. Straight up Special Summons High Avatar Garunix from the deck, then destroys it to prepare for a monster wipe the next turn. If you can’t get a Phoenix you often won’t be able to OTK them, so you should always have a Yubel - Terror Incarnate as protection for the Every effect, but if they manage to get a second removal after Every banished your Terror Incarnate, you lose. You obviously don’t want to Special Summon Terror Incarnate or Ultimate Nightmare from your hand and My Name is Yubel allows you to shuffle them back into the Deck. This card will destroy all your monsters, if your opponent predicts a coin toss. With Disciple and Island you can first bait out a potential Paleozoic Canadia or Floodgate Traphole with the Disciple and then summon Yubel - Terror Incarnate with Island. Duel Links. During the next Standby Phase after this card was destroyed by a card effect and sent to the Graveyard: Special Summon this card from the Graveyard. While a field wipe is certainly a strong effect, this is not much of a threat if you have Yubel - Terror Incarnate on your field, as your opponent used a lot of resources to make this and most likely won’t be able to get rid of the Yubel - The Ultimate Nightmare afterwards. This is what really sets this matchup apart from the pure Desperado one. The important part here is the “when” and the “can”. Join the Discord server (full access is not needed and is not granted by becoming a DLM Pro member). If this card in your possession is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: You can Special Summon 1 "Fire King Avatar" monster from your Deck. So you shouldn’t destroy Yubel in that case, if you can afford 2800 LP and can summon Yubel - Terror Incarnate next turn to destroy the Desperado. Cosmic Cyclone is currently the only meta option to deal with Fire King Island, but the following applies to any chainable spell/trap removal. Any mandatory effect has a higher priority and if they’re both optional, the turn player’s has the higher priority. Before damage calculation, when this face-up Attack Position card is attacked by an opponent's monster: Inflict damage to your opponent equal to that monster's ATK. The optimal amount is 2 for if one of them gets banished, to summon a second one in certain situations and to increase the chances to get a Yubel with My Name is Yubel. Summon Disciple of Nephthys > use its effect to destroy Fire King Avatar Yaksha in hand and add a Sacred Phoenix of Nephthys > use Yaksha’s effect to destroy Phoenix. If you want more value you can play it at 2, as it can also be used with Cerulean’s effect to destroy a monster. Tl;dr: Use Yaksha as an extra layer of protection against Berserkion. Be careful about leaving your monsters, especially Yubel - The Ultimate Nightmare, in attack position, as Fuma can crash and summon Enishi. The best way to prevent this is to put as many targets on the board as possible and hope your opponent doesn’t have enough destructions to clear everything, which makes Fire King Avatar Yaksha on the field with Yubel in hand a must. This card can protect one or multiple Darklord monsters from being destroyed by discarding itself instead, which is another reason why playing defensively is bad in this matchup, as your opponent will just use this to protect their monsters from Yubel - Terror Incarnate and then proceed to OTK you next turn. The best thing about Yubel is easily the fact that, when it is destroyed by card effect, it floats into its next form, but there is to say that the “final form” is a bit underwhelming compared to the second. Yubel Nephthys: deck recipe. If you have Yubel - Terror Incarnate out and Fire King Avatar Yaksha or Disciple of Nephthys in hand and the enemy has many set spells/traps and Dual Wield not enabled, you should try to get Phoenix out, even if that can give them 2 targets for Dual Wield when it returns. Add "Yubel" to your hand. This was mainly used against Koa’ki Meiru Ice and Snipe Hunter, so to stop monsters that can single handedly deal with Yubel - Terror Incarnate. Keep in mind that Desperado miss-times Yubel - Terror Incarnate when it gets 3 Heads. You really don't need that Field card although it may speed the process. Six Samurais is the most skill intensive matchup and Dkayed has even made a Video on it Sacred Phoenix of Nephthys is generally better to search with Disciple of Nephthys, since Shi En can negate Rebirth of Nephthys. Target 1 FIRE monster you control and 1 FIRE monster in your Graveyard; destroy that monster you control, and if you do, Special Summon that other monster from your Graveyard. Canadia is generally better, because the flipped monster is usually destroyed next turn anyway. Mah-Dry-Bread - Gameplay & Streams! Umastryx’s flip effect is to banish any monster you control. OTK them before they OTK you. Table of contents. Leng-Ling makes it even more dangerous, dealing 2500 LP in one turn, making them only need 2 instead of 4 Edge attacks. Here are some statistics that show how likely it is to open at least 1 Yubel and 1 Trigger for different ratios: Going first your chances vary from 65% to 78% and going second they’re 79% to 89%, depending on the ratios. Adopting the full array of attributes available, Ignisters aim to repeatedly activate Ignister A.I. You can do this, if the enemy has a card that can deal with a single Yubel - Terror Incarnate, but not 2, like Subterror Behemoth Umastryx, Paleozoic Canadia or Legendary Six Samurai - Enishi, and you have to wipe their field. If you have multiple spells/traps that you can activate in one turn you can try to bait out the Shi En negate with one and then activate the other. It also protects it from one destruction, which can prove lethal for them though. Play Fire King Island > use its effect to destroy Yubel and add a Fire King Avatar Yaksha > summon Yubel - Terror Incarnate > summon Disciple of Nephthys > use its effect to destroy Yaksha > use Yaksha’s effect to destroy the Island > Island will destroy both Terror Incarnates and the Disciple > summon 2 Yubel - The Ultimate Nightmare > use them to attack Darklord Ixchel and Darklord Nasten to deal 5100 damage. If you have no way to do any of those things you should just not destroy it and try to stall until you draw the cards needed to OTK through Yubel - Terror Incarnate or at least to deal with it. Cerulean Sacred Phoenix of Nephthys is the MVP in this matchup, as it offers a destruction during your main phase. Sadly, it happens even if the opponent has no idea why it happened. With it you can destroy a card in your hand to add a different Nephthys monster from your deck, usually either Cerulean Sacred Phoenix of Nephthys or Sacred Phoenix of Nephthys. with Kagemaru/Yubel Decks together you shall rule duel academy . So if you don’t have an additional Disciple or Island you should often rather save the Island. You can’t activate Fire King Island’s effect unless you have a “Fire King” monster in your Deck to add to your hand. You should do this combo, if the enemy plays important or dangerous backrow and to be safe you should have another Yubel in hand. Table of contents. You shouldn’t play Sacred Phoenix of Nephthys, if you use it. Personally I reccomend just buying the structure deck as you will then have 6 ways to destroy your Yubel … This makes them start with Ritual Cage on the field, which will protect their ritual monsters from our monster’s destruction. This can block any attack and works against Yubel - The Ultimate Nightmare. So basically, chain your removal to any effect and Yubel - Terror Incarnate won’t summon Yubel - The Ultimate Nightmare. While still being annoying for Yubel, there usually is just Yubel - Terror Incarnate on your field and they have no way to summon a second threat to deal with Yubel - The Ultimate Nightmare. Shoutouts to everyone from the Yubel and Nephthys channel, especially Baconmaster, Seb and fkntorres.
Alexander Von Sachsen,
Cronusmax Ps4 Aimbot Deutsch,
Lidl Glider Flächenverwinder,
Lkw Horn 24v,
Holländischer Schäferhund Züchter,
Gottesanbeterin Kaufen Hamburg,
Ls19 Tiere Mod,
Struktur Und Funktion Hund,
Frozen 2 Amazon Prime,
Waschmaschine Testsieger 2020,